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Diablo 3 which class
Diablo 3 which class








diablo 3 which class diablo 3 which class

  • Dashing Strike: Dash attacks on the enemy.
  • Inner Sanctuary: Runic that lowers the damage inflicted on all allies inside the radius.
  • Serenity: Gain invulnerability for three seconds.
  • Breath of Heaven: Allies and Monk are healed.
  • Blinding Flash: Enemies are blinded for three seconds.
  • Wave of Light: Mystic Bell destroys enemies in a small radius.
  • Lashing Tail Kick: Roundhouse kick that deals AOE damage.
  • diablo 3 which class

  • Way Of the Hundred Fists: Strong punches designed to hit enemies in a small area.
  • Crippling Wave: Punches causing effects on enemies such as lower attack power and movement speed.
  • Deadly Reach: Each third hit can launch enemies in the air all while doing damage to multiple threats.
  • diablo 3 which class

  • Fists of Thunder: Punch enemies in rapid succession after teleporting to them.
  • Mythic Rhythm: Damage from any skill that spends spirit gets a 40% damage bonus only once a Spirit Generator does three hits on an enemy.
  • Momentum: Raises damage by 20% for six seconds when the Monk has moved 25 yards.
  • Unity: When allies receive a Mantra, it raises the Monk's damage by 5% up to a maximum of 20% and the ally's damage by 5%.
  • Monk becomes impervious to damage and control effects during this time for 2 seconds.
  • Near Death Experience: Every 60 seconds, upon getting enough damage to die, gain 35% Life and 35% Spirit.
  • Combination Strike: Damage increases for the Monk if he uses different Spirit Generators by 10% for up to three seconds.
  • Harmony: All elements on the Monk's items get a 40% increase for their resistances.
  • Alacrity: Spirit Generators speed up their attacks by 15%.
  • Beacon of Ytar: All cooldowns get cut by 20%.
  • Relentless Assault: Enemies that are Blinded, Frozen or Stunned receive 20% more damage.
  • Determination: Damage is raised by 4% to a maximum of 20% when the monk is 12 yards or closer to the enemy.
  • Sixth Sense: Non-Physical damage taken by the monk is lowered by 25%.
  • The Guardian's Path: 35% dodge while dual-wielding and spirit regeneration is raised by 15% with a two-handed weapon.
  • Seize the Initiative: Attack speed is raised by 30% for 4 seconds when an enemy's life is higher than 75% health.
  • Chant of Resonance: 4 Spirit/Second when a mantra is used and lowering Mantra costs by 50%.
  • Transcendence: Each spirit point heals 429 points of life and the amount of health gained is raised by 0.4% of your max health heal bonus.
  • Exalted Soul: Max spirit raises by 50 points and spirit regeneration is raised by 4 points a second.
  • Resolve: Damage done by enemies cut by 20% for 4 seconds on enemies Monk deals damage to.
  • Fleet Footed: 10% boost to movement speed.









  • Diablo 3 which class